Casey M Addy

Touchscreen printer apps

Background

As a UX designer for touchscreen printer applications, I helped people better control their printer and print from a variety of locations.

My responsibilities as a designer involved meeting with product owners, helping to refine requirements, meet with other designers at the company to create consistent interactions and content, create UI specifications, and log defects.

What I learned

  • How to utilize other designers' experience and talents to improve designs
  • How to use sketching and storyboarding to gather design feedback
  • How to create specs for onsite and offshore development
  • How to validate builds and log defects
  • How UX can fit into agile development
  • How to use Photoshop and Illustrator to create high-fidelity screens and specs

Design Methods

  • Competitive reviews
  • Sketching
  • Interviews
  • Affinity diagramming
  • Usability testing
  • Storyboarding
  • Paper prototyping